Quake 4
Quake 4 is the fourth title in the series of Quake first-person shooter  computer games. The game was developed by Raven Software and published  by Activision. Raven Software has collaborated with id Software, the  creators and historical developers of preceding Quake games. In this  case, id Software supervised the development of the game as well as  providing the Doom 3 engine, now referred to as 'id Tech 4', upon which  it was built. Quake 4 went gold in early October 2005 and was released  on October 18, 2005 for the PC, and later for the Xbox 360 and the  Macintosh. A special DVD Collectors Edition also exists, including  promotional material and the game Quake II with its expansions, The  Reckoning and Ground Zero. The Xbox 360 version of Quake 4 is based on  the Special Collectors Edition, and therefore also includes  
 Plotwise, the game is a sequel to Quake II and takes place during the  same war as Enemy Territory: Quake Wars. Quake II, Quake 4, or Enemy  Territory: Quake Wars do not share story lines with Quake or Quake III  Arena; their only relation is their names and logos. Compared to other  titles in the Quake series, Quake 4 has an increased emphasis on the  single-player portion of the game.[7] A multiplayer mode is available,  but it does not involve playable bots like Quake III Arena, without 3rd  party modifications.[8]
System requirements 
Linux 2.4+, Mac OS X 10.3.9+ (PowerPC, x86) or Windows 2000/XP, Athlon  XP 2000+, Pentium 4 2.0 GHz or G4 1.67 GHz CPU, 512 MB RAM, 2.8 GB hard  disk space, sound card, OpenGL compatible 64 MB video card, Radeon 9700  or GeForce 3
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